| Quick Start | |
| Controls and Movements | |
| Scoring | |
| Status Bar | |
| Objects | |
| Level Editor | |
| Level Sets | |
| New Players | |
| Main Menu | |
| Level Select Map | |
| Options | |
| Troubleshooting | |
| Contact | |
| Credits | |
| Legal Stuff | |
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Level Select Map

Figure 5
Figure 5 is a picture of the Level Select Map from which you choose the puzzle level of the
Mad Scientist game to play. Each level is
represented by a rectangular button. When you first enter a level set, only a few buttons are visible.
As you finish levels, more difficult levels become available, so buttons will be added to the map. You
do not have to complete every level in one group before the next set becomes available.
Within each of the rectangular buttons is a flask and a spot for a diskette symbol. When you complete a
level, the flask will be filled with liquid, the color of which shows how well you did on that level. A
blue liquid indicates that you tied or beat our score, a green liquid shows you were close to our score,
and a red liquid shows that you completed the level, but were not close to our score. You may at any
time repeat a level, and if you improve your score, your results will be updated (if you do worse than
your earlier efforts, we will keep your original score).
Fantastic! You tied the High Score!
Good Job!
Whew! You finished the monster!
If you have a saved game for a level, a diskette
symbol will be shown. If you click on the diskette, that
level will be started and the saved game will be run. This will bring you to the point in the level
where you saved your progress.
While on the Level Select Map, you may highlight level buttons either by placing the mouse over the
button, or by using the arrow keys to select the button. When a level is highlighted, the name of the
level will appear at the bottom of the screen, along with your best score and our best score. When you
press ‘enter’ or click with the left mouse button, the highlighted level will be started.